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Daily Challenges Main Screen

The Daily Challenges System was introduced permanently on February 4, 2016, replacing the Daily Play Combo. While previous major events had used a similar system, the permanent version introduced replacing a challenge for a different one, and offered various permanent Currencies instead of decorations or limited time crafting event currencies. Challenges can be checked at the Big Box or by tapping the button on the top right of the screen.

The Daily Challenges System becomes available when the player reaches level 8, and completes the Fresh Off the Donut Truck questline.


About Edit

Daily Challenges

Everyday at 8:00 A.M. UTC (3:00 A.M. EST), a new challenge is available, with a maximum of uncompleted 3 challenges at a time. Each challenge rewards currency, either Donuts, Cash, Krustyland Tickets, Springfield Heights Currencies, or XP Multipliers. Tasks that reward Springfield Heights and Krustyland currencies take place in those expansions. The player can only exchange one challenge for a new random per day.

Completing various numbers of challenges rewards extra Donuts. The amount of challenges and the number of donuts can be seen at the top of the Daily Challenges Screen.

Daily Challenges Edit

Daily Challenge Indicator

This section is still a work in progress as data is gathered.

Challenges Performed by Set on Time Possible rewards
General Challenges
Collect Income from a Building (x1) No one Any Building - Donuts 1
Collect Income from Buildings (x20) No one Any Building - Cash 2000
Collect Income from Buildings (x25) No one Any Building - Donuts 1
Collect Income from a Building (x35) No one Any Building - Donuts 1
Collect Income from a Building (x55) No one Any Building - Cash 2000
Complete Character Jobs (x15) Any Character Any Building or Outside - Donuts 1
Complete Character Jobs (x20) Any Character Any Building or Outside - Cash 2000
Complete Character Jobs (x25) Any Character Any Building or Outside - Donuts3
Buy Scratch-R's (x1) No one Kwik-E-Mart - Donuts1
Place a Bet at the Springfield Downs No one Springfield Downs - Cash1000 or Donuts1
Play Sideshow You in Krustyland (x1) No one Sideshow You - Donuts1
Play Sideshow You in Krustyland (x2) No one Sideshow You - Donuts6
Collect Krustyland Tickets (x25) No one Any Krustyland Building or customer - Cash1000 or Donuts1
Collect Krustyland Tickets (x40) No one Any Krustyland Building or customer - Donuts3
Collect Krustyland Tickets (x250) No one Any Krustyland Building or customer - Cash1000
Collect Krustyland Tickets (x400) No one Any Krustyland Building or customer - Cash1000
Harvest Perfection at Cletus' Farm No one Cletus's Farm 45s Cash1000 or Cash2000 or Cash3000
Harvest Tomacco at Cletus' Farm No one Cletus's Farm 30m Cash3000
Finish Birch Barlow Show at KBBL Radio No one KBBL Radio 60m Donuts3
Finish Bill and Marty! Show at KBBL Radio No one KBBL Radio 4h Donuts1
Complete a Live News Report at Channel 6 No one Channel 6 AND Channel 6 News Van 4h XP Multiplier Indicator24h
Springfield Heights Crafting Challenges
Collect Furniture (x20) Otto, Homer, Mrs. Krabappel, Ned, Rev. Lovejoy, Luigi Shøp 30s Donuts1
Collect Furniture (x40) Otto, Homer, Mrs. Krabappel, Ned, Rev. Lovejoy, Luigi Shøp 30s Donuts1 or Donuts3 or Donuts6
Collect Furniture (x80) Otto, Homer, Mrs. Krabappel, Ned, Rev. Lovejoy, Luigi Shøp 30s Cash300 or Donuts6
Collect Lattes (x20) Squeaky Voice Teen, Lisa, Mr. Burns, Comic Book Guy, Grampa, Louie Coffee Shop 2m Coffee Indicator5
Collect Yoga mats (x5) Disco Stu, Bart, Moe, Legs, Snake, Nelson L.A. Body Works 8m Yoga Mat Indicator5
Collect Yoga mats (x15) Disco Stu, Bart, Moe, Legs, Snake, Nelson L.A. Body Works 8m Yoga Mat Indicator5
Collect Pharmaceuticals (x5) Jasper, Wiggum, Cletus, Smithers, Marge, Dr. Hibbert John's Pharmaceuticals 12m Pharmaceutical Indicator5
Collect Pharmaceuticals (x15) Jasper, Wiggum, Cletus, Smithers, Marge, Dr. Hibbert John's Pharmaceuticals 12m Pharmaceutical Indicator5
Collect Ads (x5) Blue Haired Lawyer, Lindsey Naegle, Skinner, Martin, Carl, Lenny Marketing Agency 16m Ads Indicator5
Collect Hollywood Awards (x5) Bumblebee Man, Brockman, Krusty, Agnes, Herman, Wolfcastle Heights Theater 20m Gold Awards Indicator5
Collect Hollywood Awards (x15) Bumblebee Man, Brockman, Krusty, Agnes, Herman, Wolfcastle Heights Theater 20m Gold Awards Indicator5
Single Character Challenges
Make Homer Nap in the Brown House Homer Brown House 30s Donuts3
Make Ned Attone For His Sins Ned Flanders House 60s Cash1000 or Donuts1
Make Moe Recycle Prezel Salt (x2) Moe Moe's Tavern 60s Cash1000
Make Martin Write a Math Joke (x2) Martin Springfield Library 60s Donuts3
Make Milhouse Hide on Top of His Bed (x2) Milhouse Van Houten House 60s Cash2000
Make Ned Power Walk Ned Outside 4h Cash1000 or Cash2000 or Donuts1
Make Rev. Lovejoy Write a Sermon Rev. Lovejoy First Church of Springfield 4h Cash3000 or Donuts6
Make Cletus De-louse the Young-uns Cletus Cletus's Farm 4h Cash2000 or Donuts1
Make Comic Book Guy Write Fan Fiction Comic Book Guy Android's Dungeon 4h Donuts1
Make Skinner Hide From His Mother Skinner Springfield Elementary 4h Cash2000 or Donuts1
Make Willie Complain to Himself Willie Willie's Shack 4h Donuts3
Finish Willie's Performance on the Open Air Stage Willie Open Air Stage 4h Donuts1 or Donuts3
Make Mr. Burns Spy on Employees Mr. Burns Control Building 8h Donuts1 or Donuts3
Make Cletus Catch a'Possums Cletus Cletus's Farm 8h Donuts1
Make Ned Pray for Homer's Redemption Ned Flanders House 8h Cash2000 or Cash3000
Make Sea Captain Reminisce of Adventures Sea Captain Houseboat 8h Donuts1 or Donuts3
Make Wiggum Nap in the Station Wiggum Police Station 8h Donuts3
Character Groups Challenges
Make Gluttons Order a Double (x5) Gluttons Krusty Burger 2h Donuts6
Make Youngsters Eat Laffy Meal at Krusty Burger (x5) Youngsters Krusty Burger 2h Cash2000 or Donuts3
Make Celebrities Slum it With Takeout From Krusty Burger (x5) Celebrities Krusty Burger 4h Cash3000
Make Youngsters Browse Latest Releases (x5) Youngsters Android's Dungeon 4h Donuts3
Make Criminals Meet Associate at Krusty Burger (x5) Criminals Krusty Burger 4h Cash2000 or Cash3000
Make Criminals Shoplift at Kwik-E-Mart (x5) Criminals Kwik-E-Mart 4h Donuts1
Make Dimwits Forget Why They Went to the Kwik-E-Mart (x13) Dimwits Kwik-E-Mart 4h Cash1000
Make Springfielders Check Out Latest Krusty Burger Promotion (x5) Springfielders Krusty Burger 4h Donuts1
Make Criminals Browse Comics for Evil Plans (x5) Criminals Android's Dungeon 8h Donuts3
Make Springfielders Shop for Gifts (x5) Springfielders Android's Dungeon 8h Cash3000
Make Celebrities Sign Autobiographies (x5) Celebrities Android's Dungeon 8h Cash3000
Make Pessimists Complain about Reboots (x5) Pessimists Android's Dungeon 8h Donuts1 or Donuts3

Bonus Prizes Edit

After completing a number of Daily Challenges, the player can earn bonus donuts. How many tasks are needed, and the reward is displayed at the top of the Daily Challenges screen. Certain bonus prizes have a cooldown, which means once they have been completed, the player won't be able to get them again for a certain amount of time.

The selected bonus prize is random. Only the first time during the Fresh Off the Donut Truck questline it is guaranteed to be the challenge rewarding 3 Donuts for 5 days.

The mystery box prizes weren't available at first. They got added on February 23, 2016 with the Burns' Casino 2016 Event.

Level Amount of Jobs
to Complete
Reward Cooldown
8 - 15 5 Donuts3 -
5 Revised Mystery Box 14 days
10 Donuts6 -
15 Donuts10 28 days
16+ 5 Donuts3 -
5 Revised Mystery Box 14 days
10 Donuts6 -
15 Donuts10 -
20 Donuts15 42 days

Trivia Edit

  • If the Daily Challenge screen is opened long enough, one can observe a short interference appearing in regular intervals on the monitor showing the Donuts or the Mystery Box.
  • There appears to be a premature completion bug under certain circumstances. If a Daily Challenge requires a character or building which has been stored in Inventory, simply placing it can result in the task being marked completed and the reward given. e.g. if the Daily Challenge "Place a Bet at the Springfield Downs" is given, and Springfield Downs has been stored, starting the task will result in the Inventory being opened to retrieve the building, and upon placing it, a task completion sound will be heard and the job ticked off.

Gallery Edit

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